Those were scanned from actual darkroom prints, not the negative
I'm getting a bit lost here (but that isn't important).
The issue is that the file needs to start in a 16 bit environment and stay in it all the way through until it is finished, if you want to retain maximum detail and tones.
The video above also shows a way to process in 32 bits.
But I haven't actually tried that. It clearly produces very large files - 170 mb for the first layer - based on my one attempt at trying to understand the method.